Thunder Lizard cost increased to 6 food from 5, and 150 lumber from 80 lumber. Additionally, creep Faerie Fire cooldown increased to 8 from 5.Ĭreep Curse cooldown increased to 8 from 5. Note that this limit will not typically be reached except in team games.ĭetonate mana drain reduced to 50 from 100.Įating trees now heals 500 hit points over 30 seconds, up from 200 hit points over 10 seconds.Ĭreep Bloodlust mana cost increased to 75 from 50.Ĭreeps with Faerie Fire always use the creep version of Faerie Fire now. Shockwave now has a damage cap of roughly 12 units affected. Stasis Trap area of effect reduced to 400 from 500. Holy Light mana cost reduced to 65 from 75. This damage cap is invoked when Blizzard hits more than 5 targets. Additionally, level-2 and level-3 damage are now 225 and 350, respectively.īlizzard is now damage capped. Previously, it had this level of stun at level 1, but went up 2 seconds vs. The Goblin Merchant camp is now tougher and has anti-air. Each player's expansion gold mine now has one melee creep. Expansion gold mines should be a bit tougher. (4)Lost Temple - Adjusted item drop in center area. (2)Plunder Isle - Added some ground-based anti-air units to the Dragon camps also added some trees to the top start location. Warcraft III now supports binding an email address to your account so that you can recover your password at a later stage, similar to the functionality that was added to D2. Changes in the Reign of Chaos version 1.13
0 Comments
Leave a Reply. |